🇺🇸 America’s 250th — 25% off Teacher Annual with code USA250 →

Grade 1 Science Michigan standards Standards

39 standards - Michigan Michigan standards

These are the official Grade 1 Science Michigan Michigan standards — the exact codes and student expectations grade 1 teachers are required to teach and Michigan state test assesses. Browse every standard below, then generate a print-ready, Michigan standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Engineering Design

Generate resource

Space Systems: Patterns and Cycles

Generate resource

Structure, Function, and Information Processing

Generate resource

Waves: Light and Sound

Generate resource
1-ESS1-1

Use observations of the sun, moon, and stars to describe patterns that can be predicted.

Generate resource
1-ESS1-2

Make observations at different times of year to relate the amount of daylight to the time of year.

Generate resource
1-LS1-1

Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.

Generate resource
1-LS1-2

Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.

Generate resource
1-LS3-1

Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.

Generate resource
1-PS4-1

Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.

Generate resource
1-PS4-2

Make observations to construct an evidence-based account that objects can be seen only when illuminated.

Generate resource
1-PS4-3

Plan and conduct an investigation to determine the effect of placing objects made with different materials in the path of a beam of light.

Generate resource
1-PS4-4

Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.

Generate resource
K-2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

Generate resource
K-2-ETS1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

Generate resource
K-2-ETS1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

Generate resource

Impacts of Computing

Generate resource

Algorithms & Programming

Generate resource

Data & Analysis

Generate resource

Networks & the Internet

Generate resource

Computing Systems

Generate resource
1A-AP-08

Model daily processes by creating and following algorithms (sets of step-by-step instructions) to complete tasks.

Generate resource
1A-AP-09

Model the way programs store and manipulate data by using numbers or other symbols to represent information.

Generate resource
1A-AP-10

Develop programs with sequences and simple loops, to express ideas or address a problem.

Generate resource
1A-AP-11

Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions

Generate resource
1A-AP-13

Develop plans that describe a program's sequence of events, goals, and expected outcomes.

Generate resource
1A-AP-14

Debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops.

Generate resource
1A-AP-14

Give attribution when using the ideas and creations of others while developing programs.

Generate resource
1A-AP-15

Using correct terminology, describe steps taken and choices made during the iterative process of program development.

Generate resource
1A-CS-01

Select and operate appropriate software to perform a variety of tasks, and recognize that users have different needs and preferences for the technology they use.

Generate resource
1A-CS-02

Use appropriate terminology in identifying and describing the function of common physical components of computing systems (hardware).

Generate resource
1A-CS-03

Describe basic hardware and software problems using accurate terminology.

Generate resource
1A-DA-05

Store, copy, search, retrieve, modify, and delete information using a computing device and define the information stored as data.

Generate resource
1A-DA-06

Collect and present the same data in various visual formats.

Generate resource
1A-DA-07

Identify and describe patterns in data visualizations, such as charts or graphs, to make predictions.

Generate resource
1A-IC-16

Compare how people live and work before and after the implementation or adoption of new computing technology.

Generate resource
1A-IC-17

Work respectfully and responsibly with others online.

Generate resource
1A-IC-18

Keep login information private, and log off of devices appropriately.

Generate resource
1A-NI-04

Explain what passwords are and why we use them, and use strong passwords to protect devices and information from unauthorized access.

Generate resource

Generate a resource for any standard in seconds

Worksheets, lesson plans, exit tickets, and assessments - all tied to the exact Michigan standards code you need.

Start Free - No Credit Card Required